Been busy playing The Legend of Zelda: Skyward Sword recently and I noticed something that is really cool about the music component of this game. When you play the harp, it actually plays harmonies that fit with the environmental object music. It changes with the harmonies as well.
So for anyone interested in doing a transcription of environmental objects, you can do a quick recording while Link is playing the harp to get a clear harmonic picture of the object. I can’t wait to use this in my analysis of the game’s music… when I get around to it (only a dozen Zelda games to get through before I can start to think about this one).
Let me say I also appreciate that when Link plucks the harp during the specific harp moments in the game, the animation is sensitive to the rhythm and pitch of the object.